医学教育つれづれ

医学教育に関する論文のPOINTを書き出した備忘録的なブログです。

ゲーム教育

ゲーミフィケーションを組み込む12のヒント

Twelve tips for incorporating gamification into medical educationShabnam Singhal[1], Josephine Hough[1], David Cripps[1]Institution: 1. University of WarwickCorresponding Author: Dr Shabnam Singhal (shabnamsinghal@hotmail.com)Categories: E…

Second Life内の医学部放射線医学教育

Game‐based learning in virtual worlds: A multiuser online game for medical undergraduate radiology education within Second LifeRocio Lorenzo‐Alvarez Teodoro Rudolphi‐Solero Miguel J. Ruiz‐Gomez Francisco Sendra‐PorteroFirst published: 30 O…

医学教育におけるjeopardyゲームと従来の講義の比較。

Comparison of jeopardy game format versus traditional lecture format as a teaching methodology in medical education. Khan MN1, Telmesani A, Alkhotani A, Elzouki A, Edrees B, Alsulimani MH. Saudi Med J. 2011 Nov;32(11):1172-6. Comparison of…

Undergroundというゲームを用いた腹腔鏡手術の技術向上の検討

Saving robots improves laparoscopic performance: transfer of skills from a serious game to a virtual reality simulatorWouter M. IJgosse Harry van GoorJan-Maarten Luursema link.springer.com 背景 研修医は、構造的な腹腔鏡下スキルトレーニング…

仮想現実RobotiXシミュレータを使用したロボット手術スキルに対するビデオゲームの効果の前向き研究

A prospective study of the effect of video games on robotic surgery skills using the high-fidelity virtual reality RobotiX simulator Authors Hvolbek AP, Nilsson PM, Sanguedolce F, Lund L Published 14 August 2019 Volume 2019:10 Pages 627—63…

ゲーム科学:科学的思考の「ゲーミフィケーション」

Gaming science: the “Gamification” of scientific thinking Bradley J. Morris1*, Steve Croker2, Corinne Zimmerman2, Devin Gill2 and Connie Romig11Department of Lifespan Development and Educational Science, Kent State University, Kent, OH, US…

3Dシリアスゲームを用いて、病歴聴取を医学生に学ばせる。

Impact of Using a 3D Visual Metaphor Serious Game to Teach History-Taking Content to Medical Students: Longitudinal Mixed Methods Pilot StudyHussain Alyami1,2, MBChB, FRANZCP, PGDCBT ; Mohammed Alawami3, MBChB, FRACP ; Mataroria Lyndon1, M…

医学生を対象としたICD-10診断コーディングを教えるためのシリアスゲームの開発と評価

Development and Evaluation of a Serious Game for Teaching ICD-10 Diagnosis Coding to Medical StudentsSandra Agudelo-Londoño, Iouri Gorbanev, Vivian Delgadillo, Óscar Muñoz, Ariel Cortes, Rafael A. González, and Alexandra Pomares-QuimbayaPu…

空間認知訓練用のシリアスゲームを脊柱管内視鏡検査を学ぶ研修医への運用

An Epiduroscopy Simulator Based on a Serious Game for Spatial Cognitive Training (EpiduroSIM): User-Centered Design ApproachJunho Ko1*, PhD ; Jong Joo Lee2*, MD ; Seong-Wook Jang1, PhD ; Yeomin Yun2, MS ; Sungchul Kang3, PhD ; Dong Ah Shin…

シリアスゲームは医学生のプライマリヘルスケア教育のための効果的な学習方法

Serious game is an effective learning method for primary health care education of medical students: A randomized controlled trial Author links open overlay panelRodrigo AlvesTubeloaFernando FreitasPortellabdMarco AntônioGelainaMônica Maria…

オンラインゲームベースを使用して、学生のパフォーマンスと組織学教育への関与を向上させる

Using online game-based platforms to improve student performance and engagement in histology teachingSzabolcs Felszeghy, Sanna Pasonen-Seppänen, Ali Koskela, Petteri Nieminen, Kai Härkönen, Kaisa M. A. Paldanius, Sami Gabbouj, Kirsi Ketola…

ノンテクニカルスキルを学ぶ脱出ゲーム

Priming healthcare students on the importance of non-technical skills in healthcare: How to setup a medical escape room game experienceOscar Rosenkrantz, Theo Walther Jensen, Senay Sarmasoglu, Sophie Madsen, Kristine Eberhard, Annette Kjae…

AMEE 2019 ゲーム関連演題メモ その1(月曜発表)

#3H Patil Teaching Innovation 1Medical Escape Rooms: A Novel Methodology in Undergraduate Medical Education? Paren Chohan 背景 ゲーミフィケーションとは、「ゲーム以外のコンテキストでのゲームデザイン要素の使用」を指します。学習環境では、モチ…

Septris:敗血症の認識と管理を改善するゲーム

Septris: A Novel, Mobile, Online, Simulation Game That Improves Sepsis Recognition and ManagementKambria H. Evans, MEd,corresponding author William Daines, MD, Jamie Tsui, Matthew Strehlow, MD, Paul Maggio, MD, and Lisa Shieh, MD, PhD Sept…

医学生への胸腔チューブ挿入の指導におけるトレーニング方法としてのシリアスゲームの評価

Evaluation of App-Based Serious Gaming as a Training Method in Teaching Chest Tube Insertion to Medical Students: Randomized Controlled Trial Monitoring Editor: Gunther EysenbachReviewed by Paul Barclay, Ivan Bindoff, and Wouter Boendermak…

小学校児童へのTaeniasisに関する知識向上を目指した「蛇とハシゴ」ボードゲームの評価

A preliminary study to assess the use of a “Snakes and Ladders” board game in improving the knowledge of elementary school children about taeniasis Author links open overlay panelNi Made SwastiWulanyania1Yoga SukmaPratamab1KadekSwastikacIM…

教室のゲーミフィケーションの6つの要因

6 Factors Of Classroom Gamificationby TeachThought Staff 6 Factors Of Classroom Gamification ゲーミフィケーションとは、環境と通常の活動を一種のゲームに変えることです。それは通常そのように考えられていないものからゲームを作成することです。ゲ…

オンラインゲームベースの形式を使用して学生の成績と組織学教育への参加を向上させる

Using online game-based platforms to improve student performance and engagement in histology teaching Szabolcs FelszeghyEmail authorView ORCID ID profile, Sanna Pasonen-Seppänen†, Ali Koskela†, Petteri Nieminen†, Kai Härkönen, Kaisa M. A. …

Skin in the Game—皮膚科の授業に色を強調した皮膚所見を持ち込む

Skin in the Game—Taking Skin of Color Dermatology to the Classroom Shankar N. Mundluru, Nirmala D. Ramalingam, and H. Nicole Tran (2019) Journal of Graduate Medical Education: June 2019, Vol. 11, No. 3, pp. 336-337. https://www.jgme.org/do…

皮膚科を脱出ゲームから学ぶ。

Exploring the perspectives of dermatology undergraduates with an Escape Room game. Guckian J, Meggitt S, Sridhar A. https://onlinelibrary.wiley.com/doi/abs/10.1111/ced.14039 背景英国の皮膚科カリキュラムレビューでは、学部生の伝達は講義に依…

新生児蘇生をおしえるシリアスゲームのレビュー

Serious games, a game changer in teaching neonatal resuscitation? A review Simran K Ghoman1,2, Siddhi D Patel1,3, Maria Cutumisu1,4,5, Patrick von Hauff1,6, Thomas Jeffery1,6, Matthew R G Brown1,5, Georg M Schmölzer1,2Author affiliations h…

朝のゲーム的ランダムケース検討会

Gaming the System: Creation of a Random Case-Generating Game for Use in Morning Report Present address for Dr Kamra: Clinicas del Camino Real, Ventura, California.Author links open overlay panelPallaviKamraMDaEmily C.Borman-ShoapMDaLeiZhan…

医学教育におけるゲームの使用について学ぶカードゲーム:Games Squared

Games Squared: A Card Game to Learn About Using Games in Medical Education. Elizabeth Krajic Kachur, Gerald R. Stapleton, Chaoyan Dong, Martin Pusic, and Todd P. Chang (2019) Journal of Graduate Medical Education: June 2019, Vol. 11, No. 3…

バッジデザインのためのケース分析と文献レビュー

A Badge Design Framework for a Gamified Learning Environment: Cases Analysis and Literature Review for Badge DesignSungjin Park*, MEng ; Sangkyun Kim*, PhD JSG - A Badge Design Framework for a Gamified Learning Environment: Cases Analysis …

One Night Stan:若い黒人女性を対象としたHIV予防および性的リスク軽減のソーシャルカードゲームの実現可能性調査

One Night Stan: Feasibility Study of an HIV Prevention and Sexual Risk Reduction Social Card Game for Young Black WomenKimberly Hieftje, Lindsay Duncan, Orli Florsheim, Ben Sawyer, and Lynn E. FiellinPublished Online:8 Apr 2019 https://doi…

解剖学の冒険:解剖学の理解を深めるためのボードゲーム

Anatomy adventure: A board game for enhancing understanding of anatomy Emeka G. AnyanwuFirst published: 22 July 2013 https://doi.org/10.1002/ase.1389 https://onlinelibrary.wiley.com/doi/full/10.1002/ase.1389 恐怖、集中力の喪失、コースへの…

FightHPV:ヒトパピローマウイルスについての意識を高めるモバイルゲームの設計と評価

FightHPV: Design and Evaluation of a Mobile Game to Raise Awareness About Human Papillomavirus and Nudge People to Take Action Against Cervical Cancer Ruiz-López T, Sen S, Jakobsen E, Tropé A, Castle PE, Hansen BT, Nygård M JMIR Serious Ga…

患者の安全性に対する「QR」の発見:シミュレートされた「脱出ゲーム」経験を通じた患者の安全性優先事項を組み込むためのゲーミフィケーションの適用

Finding the ‘QR’ to Patient Safety: Applying Gamification to Incorporate Patient Safety Priorities Through a Simulated ‘Escape Room’ Experience Xiao Chi Zhang , Gretchen Diemer, Hyunjoo Lee, Rebecca Jaffe, Dimitrios PapanagnouZhang , Gretc…

「脱出ゲーム」:チームビルディングスキルを取り入れるためのゲーミフィケーションの適用

Trapped as a Group, Escape as a Team: Applying Gamification to Incorporate Team-building Skills Through an ‘Escape Room’ Experience Xiao Chi Zhang,corresponding author1 Hyunjoo Lee,1 Carlos Rodriguez,1 Joshua Rudner,1 Teresa M Chan,2 and D…

外来透析を学ぶゲーム

My worst friend dialysis: a fun twist to standard didactics Georges N Nakhoul Jonathan J Taliercio Serge C Harb Wendy M Green Cecile M FosheeFirst published: 22 March 2019https://doi.org/10.1111/medu.13875 https://onlinelibrary.wiley.com/d…