ゲーム教育
Educational games created by medical students in a cultural safety training game jam: a qualitative descriptive studyJuan Pimentel, Paola López, Camilo Correal, Anne Cockcroft & Neil Andersson BMC Medical Education volume 22, Article numbe…
Serious gaming and virtual reality in the multimodal training of laparoscopic inguinal hernia repair: a randomized crossover studyFranziska Lang, E. Willuth, C. M. Haney, E. A. Felinska, E. Wennberg, K. F. Kowalewski, M. W. Schmidt, M. Wag…
An on-call escape room: Escaping the monotony of a didactic induction for doctorsAngela LamORCID Icon, Frances Rogerson, Rachel Emery & Mark MiddletonPublished online: 29 Oct 2022Download citation https://doi.org/10.1080/0142159X.2022.2133…
Enhancing our ability to diagnose cardiac valve disease by applying a graphical educational gameAuthor links open overlay panelDhirenPunjaMDChinmay A.SuryavanshiMDKirtana R.NayakMDKrishnamoorthi M.PrabhuMDhttps://doi.org/10.1016/j.jtumed.2…
Much ado about gaming: An educator's guide to serious games and gamification in medical educationBjorn K. Watsjold MD MPH, Michael Cosimini MD, Paulius Mui MD, Teresa M. Chan MD FRCPC MHPEFirst published: 23 August 2022 https://doi.org/10.…
Inpatient teaching with a clinical review gameYsabel C. Ilagan-Ying, Donna M. Windish, Thilan P. WijesekeraFirst published: 21 August 2022 https://doi.org/10.1111/tct.13522 https://onlinelibrary.wiley.com/doi/10.1111/tct.13522 背景 臨床前…
Diagnostic Markers of User Experience, Play, and Learning for Digital Serious Games: A Conceptual Framework StudyAuthors of this article: Jun Wen Tan 1 Author Orcid Image ; Nabil Zary 1, 2 Author Orcid Image games.jmir.org 背景医学教育のた…
Gamification of robotic simulation to train general surgery residents Keitaro Nakamoto, Daniel B. Jones & Souheil W. Adra Surgical Endoscopy (2022) link.springer.com 背景ゲーミフィケーションは、ゲーム以外の文脈にゲームデザインの要素を適用…
Conference: First Live, Then Pivoting to Remote Learning Because of COVID-19 Author links open overlay panelVirenKaulMDaAmyMorrisMDbJune M.ChaeMDcJames A.TownMDbWilliam F.KellyMDdShow moreShareCitehttps://doi.org/10.1016/j.chest.2021.04.06…
A collaborative escape room as gamification strategy to increase learning motivation and develop curricular skills of occupational therapy students Julia Dugnol-Menéndez, Estíbaliz Jiménez-Arberas, María Luisa Ruiz-Fernández, David Fernánd…
Nursing students’ experience using an escape room for training clinical skills and competencies on emergency care: A qualitative observational studyGómez-Urquiza, José Luis PhD, RNa; Hueso-Montoro, César PhD, RNa; Correa-Rodríguez, María P…
The validation of a serious game for teaching ultrasound skills T. J. Olgers, J. M. van Os, H. R. Bouma & J. C. ter Maaten The Ultrasound Journal volume 14, Article number: 29 (2022) theultrasoundjournal.springeropen.com 背景ポイントオブケ…
Utilizing gamification effect through Kahoot in remote teaching of immunology: Medical students’ perceptionsDocument Type : Original Article AuthorsJANARTHANI LOHITHARAJAH 1 PUNITHALINGAM YOUHASAN 2, 3 https://jamp.sums.ac.ir/article_48489…
Who killed Mr. Brown? A hospital murder mystery in a pharmacy skills courseRachel KavanaughORCID Icon, Zachary PapeORCID Icon, Bonnie LaTouretteORCID Icon & Stefanie LehmierPublished online: 08 May 2022Download citation https://doi.org/10.…
Are you ready to play Pathology Pyramid? An exploration of an alternative method of learning through gaming in pathology resident education Christopher C. Attaway, MD MSc,∗ Malary M. Mani, MD, and Danielle Fortuna, MD www.ncbi.nlm.nih.gov …
Use of a Serious Game to Teach Infectious Disease Management in Medical School: Effectiveness and Transfer to a Clinical Examination Alexandra Aster1†, Simone Scheithauer2†, Angélina Charline Middeke3, Simon Zegota3, Sigrid Clauberg2, Tanj…
Learning out of the box: Fostering intellectual curiosity and learning skills among the medical students through gamification Mohan Bilikallahalli Sannathimmappa, Vinod Nambiar, and Rajeev Aravindakshan1Author information Article notes Cop…
The “Neurospeed” game: a fun tool to learn the neurological semiology Sinead Zeidan, Solenne Baltaze, Béatrice Garcin, Astrid de Liège, Jennifer Doridam, Laure Josse & Bertrand Degos BMC Medical Education volume 22, Article number: 224 (20…
Improving Pediatric/Neonatology Residents' Newborn Resuscitation Skills With a Digital Serious Game: DIANA Serena Bardelli1†, Giulio Del Corso2†, Massimiliano Ciantelli1,3, Marta Del Pistoia1,3, Francesca Lorenzoni1,3, Nicoletta Fossati4, …
Comparison of the effects of virtual training by serious game and lecture on operating room novices’ knowledge and performance about surgical instruments setup: a multi-center, two-arm study Fakhridokht Akbari, Morteza Nasiri, Neda Rashidi…
An Escape Room to Orient Preclinical Medical Students to the Simulated Medical EnvironmentAimee Martin, MD , Sarah Gibbs, MShttps://doi.org/10.15766/mep_2374-8265.11229 https://www.mededportal.org/doi/10.15766/mep_2374-8265.11229?utm_sourc…
The “Neurospeed” game: a fun tool to learn the neurological semiology Sinead Zeidan, Solenne Baltaze, Béatrice Garcin, Astrid de Liège, Jennifer Doridam, Laure Josse & Bertrand Degos BMC Medical Education volume 22, Article number: 224 (20…
Serious Game for Change in Behavioral Intention Toward Lifestyle-Related Diseases: Experimental Study With Structural Equation Modeling Using the Theory of Planned BehaviorAuthors of this article: Mahiro Egashira 1 Author Orcid Image ; Dai…
Gamification in otolaryngology: A narrative reviewZack K. Westenhaver BS, Robert E. Africa BBA, René E. Zimmerer BS, Brian J. McKinnon MD, MBA., MPH., FACSFirst published: 29 November 2021 https://doi.org/10.1002/lio2.707 https://onlinelib…
Teaching “medical interview and physical examination” from the very beginning of medical school and using “escape rooms” during the final assessment: achievements and educational impact in Japan Haruko Akatsu, Yuko Shiima, Harumi Gomi, Ahm…
An Exploratory Digital Board Game Approach to the Review and Reinforcement of Complex Medical Subjects Like Anatomical Education: Cross-sectional and Mixed Methods StudyAn Exploratory Digital Board Game Approach to the Review and Reinforce…
The great escape? The rise of the escape room in medical education Jonathan Guckian, Leanne Eveson and Hannah May DOWNLOAD PDFDOI: https://doi.org/10.7861/fhj.2020-0032 www.rcpjournals.org 医学教育は、学習者を中心としたモデルへと変化し、学…
Twelve tips for using tactical decision games to teach non-technical skillsScott Clarke, Janet Skinner, Iain Drummond & Morwenna WoodPublished online: 09 Dec 2021Download citation https://doi.org/10.1080/0142159X.2021.2010693 https://www.t…
Gamification and education: A pragmatic approach with two examples of implementation Published online by Cambridge University Press: 28 June 2021 James H. Willig, Jennifer Croker[Opens in a new window], Lisa McCormick, Meena Nabavi, Jereme…
A medical escape room to build intern workplace social capital in an internal medicine residency programMichelle D. LundholmORCID Icon, Kevin P. Simpson & Laura OzarkPublished online: 25 Nov 2021Download citation https://doi.org/10.1080/01…