医学教育つれづれ

医学教育に関する論文のPOINTを書き出した備忘録的なブログです。

2019-08-01から1ヶ月間の記事一覧

空間認知訓練用のシリアスゲームを脊柱管内視鏡検査を学ぶ研修医への運用

An Epiduroscopy Simulator Based on a Serious Game for Spatial Cognitive Training (EpiduroSIM): User-Centered Design ApproachJunho Ko1*, PhD ; Jong Joo Lee2*, MD ; Seong-Wook Jang1, PhD ; Yeomin Yun2, MS ; Sungchul Kang3, PhD ; Dong Ah Shin…

論文を監督するために:初心者から専門家への道

The journey of thesis supervisors from novice to expert: a grounded theory studyLeila Bazrafkan, Alireza Yousefy, Mitra Amini & Nikoo Yamani BMC Medical Educationvolume 19, Article number: 320 (2019) | Download Citation The journey of thes…

仮想の患者と実際の標準化された患者に悪いニュースを伝えることの感情的および行動的影響:パイロット研究

The Emotional and Behavioral Impact of Delivering Bad News to Virtual versus Real Standardized Patients: A Pilot StudySarah R. O’Rourke, Kelly R. Branford, Taylor L. Brooks, Lindsay T. Ives, Arjun Nagendran & Scott N. ComptonPublished onli…

シリアスゲームは医学生のプライマリヘルスケア教育のための効果的な学習方法

Serious game is an effective learning method for primary health care education of medical students: A randomized controlled trial Author links open overlay panelRodrigo AlvesTubeloaFernando FreitasPortellabdMarco AntônioGelainaMônica Maria…

新人医師の不安:8年間の分析

Anxiety among newly-qualified doctors: An eight-year analysisJohn Hugh McCulloughORCID Icon & Clare van HamelPublished online: 22 Aug 2019Download citation https://doi.org/10.1080/0142159X.2019.1652259 https://www.tandfonline.com/doi/full/…

デザインによるコーチング;コンピテンシー医学教育のFDにおける新しいアプローチ

Coaching by design: exploring a new approach to faculty development in a competency-based medical education curriculum Authors Orr CJ, Sonnadara RR Received 19 October 2018 Accepted for publication 23 March 2019 Published 1 May 2019 Volume…

日本における地域密着型医学教育の一環としての研修医のための体験学習

Experiential learning for junior residents as a part of community-based medical education in JapanKimitaka Tanaka & Daisuke SonReceived 01 Mar 2019, Accepted 27 May 2019, Published online: 11 Jun 2019Download citation https://doi.org/10.10…

レジデンシープログラムがツイートするための12のヒント

Twelve Tips for Tweeting as a Residency ProgramAvital O'Glasser[1][a], Sima S. Desai[1][b], Thomas G. Cooney[1][c]Institution: 1. Oregon Health & Science UniversityTwitter Handles: a. aoglasser, b. desaissima, c. PDX_TomCorresponding Autho…

オンラインゲームベースを使用して、学生のパフォーマンスと組織学教育への関与を向上させる

Using online game-based platforms to improve student performance and engagement in histology teachingSzabolcs Felszeghy, Sanna Pasonen-Seppänen, Ali Koskela, Petteri Nieminen, Kai Härkönen, Kaisa M. A. Paldanius, Sami Gabbouj, Kirsi Ketola…

成功した​​国際医学教育研究コラボレーションに関して

Successful International Medical Education Research Collaboration Dora J. Stadler, Sophia Archuleta, Joseph Cofrancesco Jr, and Halah Ibrahim (2019) Successful International Medical Education Research Collaboration. Journal of Graduate Med…

OSCEをビデオ化する必要がありますか?

Should we video OSCEs for student appeals? Rhianna Hogley Harish Thampy Pip FisherFirst published: 06 August 2019https://doi.org/10.1111/tct.13062 https://onlinelibrary.wiley.com/doi/full/10.1111/tct.13062 背景 OSCEの実施で、時に試験官のス…

ネパールのチトワン医科大学での臨床実習中の医学生の学習環境に対する認識

Medical students’ perceptions of their learning environment during clinical years at Chitwan Medical College in Nepal Authors Shah DK, Piryani S, Piryani RM, Islam MN, Jha RK, Deo GP Received 29 January 2019 Accepted for publication 20 Jun…

ノンテクニカルスキルを学ぶ脱出ゲーム

Priming healthcare students on the importance of non-technical skills in healthcare: How to setup a medical escape room game experienceOscar Rosenkrantz, Theo Walther Jensen, Senay Sarmasoglu, Sophie Madsen, Kristine Eberhard, Annette Kjae…

絵を用いた質的研究の解説

Rich pictures: a companion method for qualitative research in medical education Sayra M Cristancho Esther HelmichFirst published: 30 April 2019 https://doi.org/10.1111/medu.13890 https://onlinelibrary.wiley.com/doi/full/10.1111/medu.13890 …

AMEE 2019 ゲーム関連演題メモ その1(月曜発表)

#3H Patil Teaching Innovation 1Medical Escape Rooms: A Novel Methodology in Undergraduate Medical Education? Paren Chohan 背景 ゲーミフィケーションとは、「ゲーム以外のコンテキストでのゲームデザイン要素の使用」を指します。学習環境では、モチ…

文化的コンピテンシーの3つのゾーン:表面的、薄明かり、真夜中のゾーン

Three zones of cultural competency: surface competency, bias twilight, and the confronting midnight zoneTanisha Jowsey BMC Medical Educationvolume 19, Article number: 306 (2019) | https://bmcmededuc.biomedcentral.com/articles/10.1186/s1290…

ナイジェリアの医科大学における指導と学習ニーズに対する臨床指導医の態度に関する研究

A study of clinical teachers’ attitude to teaching and perceived learning needs in a medical college in Nigeria Authors Olasoji HO, Mu'azu AB, Garba MH Received 18 April 2018 Accepted for publication 30 June 2018 Published 12 August 2019 V…

臨床推論の用語

The terminology of clinical reasoning in health professions education: Implications and considerationsMeredith Young ORCID Icon, Aliki Thomas ORCID Icon, David Gordon, Larry Gruppen ORCID Icon, Stuart Lubarsky, Joseph Rencic ORCID Icon, sh…

職業上のアイデンティティとインポスター症候群

Professional identity and imposter syndrome Samuel Rhys GallagherFirst published: 08 August 2019https://doi.org/10.1111/tct.13042 https://onlinelibrary.wiley.com/doi/full/10.1111/tct.13042 4つの研究から、職業上のアイデンティティを改善し、…

ホームレスを経験している人々からの学習に関する歯科学生の見解

A dental student view on learning gained through Inter-Professional Engagement with people experiencing homelessnessLeah Webb, Sumeet Sandhu, Luke Morton, Robert Witton, Lyndsey Withers, Christina Worle & show allReceived 06 Apr 2019, Acce…

資源管理を教えるオンライン仮想ケース

Online virtual cases to teach resource stewardship Linghong Linda Zhou Gordon Tait Sharron Sandhu Amanda Steiman Shirley LakeFirst published: 11 June 2018https://doi.org/10.1111/tct.12804 https://onlinelibrary.wiley.com/doi/full/10.1111/tc…

Septris:敗血症の認識と管理を改善するゲーム

Septris: A Novel, Mobile, Online, Simulation Game That Improves Sepsis Recognition and ManagementKambria H. Evans, MEd,corresponding author William Daines, MD, Jamie Tsui, Matthew Strehlow, MD, Paul Maggio, MD, and Lisa Shieh, MD, PhD Sept…

卒前医学教育の継続性に関して;まだ完遂せず

Continuity in Undergraduate Medical Education: Mission Not AccomplishedAuthorsAuthors and affiliationsDaniel B. EvansEmail authorBruce L. HenschenAnn N. PonceletLuAnn WilkersonBarbara Ogur https://rd.springer.com/article/10.1007%2Fs11606-0…

経験に基づいた学習(ExBL):21世紀の臨床教育

Experience based learning (ExBL): Clinical teaching for the twenty-first centuryTim Dornan, Richard Conn, Helen Monaghan, Grainne Kearney, Hannah Gillespie & Deirdre BennettPublished online: 06 Aug 2019Download citation https://doi.org/10.…

アフリカの救急医療レジデンシートレーニング:カリキュラムの概要

Emergency medicine residency training in Africa: overview of curriculumHendry R. Sawe, Abena Akomeah, Juma A. Mfinanga, Michael S. Runyon & Erin Noste BMC Medical Education volume 19, Article number: 294 (2019) | Download Citation Emergenc…

研修トレーニング中のソーシャルメディアの使用

Social media use during residency trainingMoza Al Kalbani[1], Marwan Al Raisi[1], Aisha Al Breiki[1], Samya Al Mazrooei[1], Abdullah Al Reesi[1]Institution: 1. Oman Medical Speciality BoardCorresponding Author: Dr Moza Al Kalbani (mozaalka…

医学生への胸腔チューブ挿入の指導におけるトレーニング方法としてのシリアスゲームの評価

Evaluation of App-Based Serious Gaming as a Training Method in Teaching Chest Tube Insertion to Medical Students: Randomized Controlled Trial Monitoring Editor: Gunther EysenbachReviewed by Paul Barclay, Ivan Bindoff, and Wouter Boendermak…

臨床能力を評価するためのデジタルデバイス

A digital resource to assess clinical competency Kwang Meng Cham Anthea L CochraneFirst published: 29 May 2019 https://doi.org/10.1111/tct.13030 https://onlinelibrary.wiley.com/doi/full/10.1111/tct.13030 背景 客観的構造化臨床検査(OSCE)は…

小学校児童へのTaeniasisに関する知識向上を目指した「蛇とハシゴ」ボードゲームの評価

A preliminary study to assess the use of a “Snakes and Ladders” board game in improving the knowledge of elementary school children about taeniasis Author links open overlay panelNi Made SwastiWulanyania1Yoga SukmaPratamab1KadekSwastikacIM…

新生児学における教育用ボードゲームの使用に関するランダム化比較試験

Randomised controlled trial of the use of an educational board game in neonatologyNina Swiderska, Elinor Thomason, Anna Hart & Ben (NJ) ShawPages 413-415 | Published online: 27 Feb 2013Download citation https://doi.org/10.3109/0142159X.201…